#!/usr/bin/python
Import ('env')

cflags=''

sources = env.Glob('intern/*.c')
sources += env.Glob('operators/*.c')
sources += env.Glob('tools/*.c')

incs = [
	'./',
	'../blenfont',
	'../blenlib',
	'../makesdna',
	'../blenkernel',
	'#/intern/guardedalloc',
	'#/extern/bullet2/src',
	'#/intern/opennl/extern',	]

defs = []

if env['WITH_BF_BULLET']:
    defs.append('WITH_BULLET')

if env['WITH_BF_INTERNATIONAL']:
    defs.append('WITH_INTERNATIONAL')

env.BlenderLib ( libname = 'bf_bmesh', sources = sources, includes = Split(incs), libtype = ['core','player'], defines=defs, priority=[100, 100], compileflags=cflags )
