# The Mesa 3D Graphics Library

# Mesa 11.0.7 Release Notes / December 9, 2015

Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release.

Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f  mesa-11.0.7.tar.gz
    e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb  mesa-11.0.7.tar.xz

## New features

None

## Bug fixes

This list is likely incomplete.

- Bug 90348 - Spilling failure of b96 merged value
- Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
- Bug 92438 - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50
- Bug 93110 - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call
- Bug 93126 - wrongly claim supporting GL_EXT_texture_rg

## Changes

Chris Wilson (1):

- meta: Compute correct buffer size with SkipRows/SkipPixels

Daniel Stone (1):

- egl/wayland: Ignore rects from SwapBuffersWithDamage

Dave Airlie (4):

- texgetimage: consolidate 1D array handling code.
- r600: geometry shader gsvs itemsize workaround
- r600: rv670 use at least 16es/gs threads
- r600: workaround empty geom shader.

Emil Velikov (4):

- docs: add sha256 checksums for 11.0.6
- get-pick-list.sh: Require explicit "11.0" for nominating stable patches
- mesa; add get-extra-pick-list.sh script into bin/
- Update version to 11.0.7

François Tigeot (1):

- xmlconfig: Add support for DragonFly

Ian Romanick (22):

- mesa: Make bind_vertex_buffer avilable outside varray.c
- mesa: Refactor update_array_format to make _mesa_update_array_format_public
- mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib
- i965: Pass brw_context instead of gl_context to brw_draw_rectlist
- i965: Use DSA functions for VBOs in brw_meta_fast_clear
- i965: Use internal functions for buffer object access
- i965: Don't pollute the buffer object namespace in brw_meta_fast_clear
- meta: Use DSA functions for PBO in create_texture_for_pbo
- meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
- i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
- meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
- meta: Track VBO using gl_buffer_object instead of GL API object handle
- meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
- meta: Use internal functions for buffer object and VAO access
- meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects
- meta: Partially convert _mesa_meta_DrawTex to DSA
- meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex
- meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex
- meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex
- meta/TexSubImage: Don't pollute the buffer object namespace
- meta/generate_mipmap: Don't leak the framebuffer object
- glsl: Fix off-by-one error in array size check assertion

Ilia Mirkin (7):

- nvc0/ir: actually emit AFETCH on kepler
- nir: fix typo in idiv lowering, causing large-udiv-udiv failures
- nouveau: use the buffer usage to determine placement when no binding
- nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
- nv50/ir: fix (un)spilling of 3-wide results
- mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
- nvc0/ir: start offset at texBindBase for txq, like regular texturing

Jonathan Gray (1):

- automake: fix some occurrences of hardcoded -ldl and -lpthread

Leo Liu (1):

- radeon/vce: disable Stoney VCE for 11.0

Marta Lofstedt (1):

- gles2: Update gl2ext.h to revision: 32120

Oded Gabbay (1):

- llvmpipe: disable VSX in ppc due to LLVM PPC bug