# The Mesa 3D Graphics Library

# Submitting patches

- Basic guidelines
- Patch formatting
- Testing Patches
- Mailing Patches
- Reviewing Patches
- Nominating a commit for a stable branch
- Criteria for accepting patches to the stable branch
- Sending backports for the stable branch
- Git tips

## Basic guidelines

- Patches should not mix code changes with code formatting changes (except, perhaps, in very trivial cases.)
- Code patches should follow Mesa coding conventions.
- Whenever possible, patches should only effect individual Mesa/Gallium components.
- Patches should never introduce build breaks and should be bisectable (see `git bisect`.)
- Patches should be properly formatted.
- Patches should be sufficiently tested before submitting.
- Patches should be submitted to mesa-dev for review using `git send-email`.

## Patch formatting

- Lines should be limited to 75 characters or less so that git logs displayed in 80-column terminals avoid line wrapping. Note that git log uses 4 spaces of indentation (4 + 75 < 80).
- The first line should be a short, concise summary of the change prefixed with a module name. Examples:

          mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG

          gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY

          i965: Fix missing type in local variable declaration.

- Subsequent patch comments should describe the change in more detail, if needed. For example:

          i965: Remove end-of-thread SEND alignment code.

          This was present in Eric's initial implementation of the compaction code
          for Sandybridge (commit 077d01b6). There is no documentation saying this
          is necessary, and removing it causes no regressions in piglit on any
          platform.

- A "Signed-off-by:" line is not required, but not discouraged either.
- If a patch addresses a bugzilla issue, that should be noted in the patch comment. For example:

         Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89689

- If a patch addresses a issue introduced with earlier commit, that should be noted in the patch comment. For example:

         Fixes: d7b3707c612 "util/disk_cache: use stat() to check if entry is a directory"

- If there have been several revisions to a patch during the review process, they should be noted such as in this example:

          st/mesa: add ARB_texture_stencil8 support (v4)

          if we support stencil texturing, enable texture_stencil8
          there is no requirement to support native S8 for this,
          the texture can be converted to x24s8 fine.

          v2: fold fixes from Marek in:
             a) put S8 last in the list
             b) fix renderable to always test for d/s renderable
              fixup the texture case to use a stencil only format
              for picking the format for the texture view.
          v3: hit fallback for getteximage
          v4: put s8 back in front, it shouldn't get picked now (Ilia)

- If someone tested your patch, document it with a line like this:

          Tested-by: Joe Hacker <jhacker@foo.com>

- If the patch was reviewed (usually the case) or acked by someone, that should be documented with:

          Reviewed-by: Joe Hacker <jhacker@foo.com>
          Acked-by: Joe Hacker <jhacker@foo.com>

- If sending later revision of a patch, add all the tags - ack, r-b, Cc: mesa-stable and/or other. This provides reviewers with quick feedback if the patch has already been reviewed.
- In order for your patch to reach the prospective reviewer easier/faster, use the script scripts/get_reviewer.pl to get a list of individuals and include them in the CC list.
  Please use common sense and do not blindly add everyone.

          $ scripts/get_reviewer.pl --help # to get the help screen
          $ scripts/get_reviewer.pl -f src/egl/drivers/dri2/platform_android.c
          Rob Herring  (reviewer:ANDROID EGL SUPPORT,added_lines:188/700=27%,removed_lines:58/283=20%)
          Tomasz Figa  (reviewer:ANDROID EGL SUPPORT,authored:12/41=29%,added_lines:308/700=44%,removed_lines:115/283=41%)
          Emil Velikov  (authored:13/41=32%,removed_lines:76/283=27%)

## Testing Patches

It should go without saying that patches must be tested. In general, do whatever testing is prudent.

You should always run the Mesa test suite before submitting patches. The test suite can be run using the 'make check' command. All tests must pass before patches will be accepted, this may mean you have to update the tests themselves.

Whenever possible and applicable, test the patch with Piglit and/or dEQP to check for regressions.

## Mailing Patches

Patches should be sent to the mesa-dev mailing list for review: mesa-dev@lists.freedesktop.org. When submitting a patch make sure to use git send-email rather than attaching patches to emails. Sending patches as attachments prevents people from being able to provide in-line review comments.

When submitting follow-up patches you can use --in-reply-to to make v2, v3, etc patches show up as replies to the originals. This usually works well when you're sending out updates to individual patches (as opposed to re-sending the whole series). Using --in-reply-to makes it harder for reviewers to accidentally review old patches.

When submitting follow-up patches you should also login to patchwork and change the state of your old patches to Superseded.

Some companies' mail server automatically append a legal disclaimer, usually containing something along the lines of "The information in this email is confidential" and "distribution is strictly prohibited".
These legal notices prevent us from being able to accept your patch, rendering the whole process pointless. Please make sure these are disabled before sending your patches. (Note that you may need to contact your email administrator for this.)

## Reviewing Patches

When you've reviewed a patch on the mailing list, please be unambiguous about your review. That is, state either

        Reviewed-by: Joe Hacker <jhacker@foo.com>

or

        Acked-by: Joe Hacker <jhacker@foo.com>

Rather than saying just "LGTM" or "Seems OK".

If small changes are suggested, it's OK to say something like:

       With the above fixes, Reviewed-by: Joe Hacker <jhacker@foo.com>

which tells the patch author that the patch can be committed, as long as the issues are resolved first.

## Nominating a commit for a stable branch

There are three ways to nominate a patch for inclusion in the stable branch and release.

- By adding the Cc: mesa-stable@ tag as described below.
- Sending the commit ID (as seen in master branch) to the mesa-stable@ mailing list.
- Forwarding the patch from the mesa-dev@ mailing list.

Note: resending patch identical to one on mesa-dev@ or one that differs only by the extra mesa-stable@ tag is not recommended.

### The stable tag

If you want a commit to be applied to a stable branch, you should add an appropriate note to the commit message.

Here are some examples of such a note:

- CC: <mesa-stable@lists.freedesktop.org>

Simply adding the CC to the mesa-stable list address is adequate to nominate the commit for all the active stable branches. If the commit is not applicable for said branch the stable-release manager will reply stating so. This "CC" syntax for patch nomination will cause patches to automatically be copied to the mesa-stable@ mailing list when you use "git send-email" to send patches to the mesa-dev@ mailing list. If you prefer using --suppress-cc that won't have any negative effect on the patch nomination.

Note: by removing the tag [as the commit is pushed] the patch is explicitly rejected from inclusion in the stable branch(es).
Thus, drop the line only if you want to cancel the nomination.

Alternatively, if one uses the "Fixes" tag as described in the "Patch formatting" section, it nominates a commit for all active stable branches that include the commit that is referred to.

## Criteria for accepting patches to the stable branch

Mesa has a designated release manager for each stable branch, and the release manager is the only developer that should be pushing changes to these branches. Everyone else should nominate patches using the mechanism described above. The following rules define which patches are accepted and which are not. The stable-release manager is also given broad discretion in rejecting patches that have been nominated.

- Patch must conform with the Basic guidelines
- Patch must have landed in master first. In case where the original patch is too large and/or otherwise contradicts with the rules set within, a backport is appropriate.
- It must not introduce a regression - be that build or runtime wise. Note: If the regression is due to faulty piglit/dEQP/CTS/other test the latter must be fixed first. A reference to the offending test(s) and respective fix(es) should be provided in the nominated patch.
- Patch cannot be larger than 100 lines.
- Patches that move code around with no functional change should be rejected.
- Patch must be a bug fix and not a new feature. Note: An exception to this rule, are hardware-enabling "features". For example, backports of new code to support a newly-developed hardware product can be accepted if they can be reasonably determined not to have effects on other hardware.
- Patch must be reviewed, For example, the commit message has Reviewed-by, Signed-off-by, or Tested-by tags from someone but the author.
- Performance patches are considered only if they provide information about the hardware, program in question and observed improvement. Use numbers to represent your measurements.

If the patch complies with the rules it will be cherry-picked. Alternatively the release manager will reply to the patch in question stating why the patch has been rejected or would request a backport. A summary of all the picked/rejected patches will be presented in the pre-release announcement. The stable-release manager may at times need to force-push changes to the stable branches, for example, to drop a previously-picked patch that was later identified as causing a regression). These force-pushes may cause changes to be lost from the stable branch if developers push things directly. Consider yourself warned.

## Sending backports for the stable branch

By default merge conflicts are resolved by the stable-release manager. In which case he/she should provide a comment about the changes required, alongside the `Conflicts` section. Summary of which will be provided in the pre-release announcement.
Developers are interested in sending backports are recommended to use either a `[BACKPORT #branch]` subject prefix or provides similar information within the commit summary.

## Git tips

- `git rebase -i ...` is your friend. Don't be afraid to use it.
- Apply a fixup to commit FOO.

          git add ...
          git commit --fixup=FOO
          git rebase -i --autosquash ...

- Test for build breakage between patches e.g last 8 commits.

          git rebase -i --exec="make -j4" HEAD~8

- Sets the default mailing address for your repo.

          git config --local sendemail.to mesa-dev@lists.freedesktop.org

- Add version to subject line of patch series in this case for the last 8 commits before sending.

          git send-email --subject-prefix="PATCH v4" HEAD~8
          git send-email -v4 @~8 # shorter version, inherited from git format-patch

- Configure git to use the get_reviewer.pl script interactively. Thus you can avoid adding the world to the CC list.

          git config sendemail.cccmd "./scripts/get_reviewer.pl -i"