# The Mesa 3D Graphics Library

# Mesa 17.1.8 Release Notes / August 28, 2017

Mesa 17.1.8 is a bug fix release which fixes bugs found since the 17.1.7 release.

Mesa 17.1.8 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    faa59a677e88fd5224cdfebcdb6ca9ad3e3c64bd562baa8d5c3c1faeef1066b6  mesa-17.1.8.tar.gz
    75ed2eaeae26ddd536150f294386468ae2e1a7717948c41cd14b7875be5269db  mesa-17.1.8.tar.xz

## New features

None

## Bug fixes

- Bug 101910 - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f
- Bug 102308 - segfault in glCompressedTextureSubImage3D

## Changes

Andres Gomez (6):

- docs: add sha256 checksums for 17.1.7
- cherry-ignore: cherry-ignore: added 17.2 nominations.
- cherry-ignore: add "i965/tex: Don't pass samples to miptree_create_for_teximage"
- cherry-ignore: add "i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit."
- cherry-ignore: add "egl/drm: Fix misused x and y offsets in swrast_*_image*"
- Update version to 17.1.8

Christoph Haag (1):

- mesa: only copy requested compressed teximage cubemap faces

Dave Airlie (1):

- radv: don't crash if we have no framebuffer

Ilia Mirkin (2):

- glsl: add a few missing int64 constant propagation cases
- nv50/ir: properly set sType for TXF ops to U32

Jason Ekstrand (1):

- i965: Stop looking at NewDriverState when emitting 3DSTATE_URB

Kai Chen (1):

- egl/wayland: Use roundtrips when awaiting buffer release

Lionel Landwerlin (1):

- i965: perf: minimize the chances to spread queries across batchbuffers

Marek Olšák (1):

- radeonsi/gfx9: add a temporary workaround for a tessellation driver bug

Tim Rowley (1):

- swr/rast: switch gen_knobs.cpp license

Topi Pohjolainen (1):

- intel/blorp: Adjust intra-tile x when faking rgb with red-only