The Mesa 3D Graphics Library

# Mesa 17.1.1 Release Notes / March 25, 2017

Mesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0 release.

Mesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930  mesa-17.1.1.tar.gz
    aed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef  mesa-17.1.1.tar.xz

## New features

None

## Bug fixes

- Bug 100854 - YUV to RGB Color Space Conversion result is not precise
- Bug 100925 - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly

## Changes

Alex Deucher (1):

- radeonsi: add new vega10 pci ids

Andres Gomez (2):

- bin/get-fixes-pick-list.sh: don't warn if more than one, go over them
- bin/get-fixes-pick-list.sh: bring back the warning

Bruce Cherniak (1):

- swr: move msaa resolve to generalized StoreTile

Chad Versace (1):

- egl: Partially revert 23c86c74, fix eglMakeCurrent

Chih-Wei Huang (1):

- Android: correct libz dependency

Daniel Stone (1):

- gbm/dri: Fix sign-extension in modifier query

Emil Velikov (6):

- docs: add sha256 checksums for 17.1.0
- radeon: automake: remove unneeded elf Cflags/Libs
- configure: remove unneeded bits around libunwind handling
- egl: add g_egldispatchstubs.h to the release tarball
- automake: add SWR LLVM gen_builder.hpp workaround
- Update version to 17.1.1

Eric Anholt (2):

- renderonly: Initialize fields of struct winsys_handle.
- vc4: Don't allocate new BOs to avoid synchronization when they're shared.

Grazvydas Ignotas (2):

- anv: fix possible stack corruption
- anv: don't leak DRM devices

Hans de Goede (1):

- glxglvnddispatch: Add missing dispatch for GetDriverConfig

Ilia Mirkin (1):

- nvc0/ir: SHLADD's middle source must be an immediate

Johnson Lin (1):

- nir/lower_tex: Fix minor error in YUV color conversion matrix

Juan A. Suarez Romero (2):

- bin/get-{extra,fixes}-pick-list.sh: add support for ignore list
- bin/get-{extra,fixes}-pick-list.sh: improve output

Lucas Stach (2):

- etnaviv: stop oversizing buffer resources
- etnaviv: allow R/B swapped surfaces to be cleared

Marek Olšák (2):

- amd/addrlib: import Raven support
- radeonsi/gfx9: add support for Raven

Nanley Chery (2):

- anv/formats: Update the three-channel BC1 mappings
- i965/formats: Update the three-channel DXT1 mappings

Nicolai Hähnle (5):

- radeonsi: mark fast-cleared textures as compressed when dirtying
- radeonsi: fix primitive ID in fragment shader when using tessellation
- radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI
- radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation
- st/mesa: remove an incorrect assertion

Pohjolainen, Topi (1):

- intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4

Rob Clark (2):

- mesa/st: fix yuv EGLImage's
- freedreno: fix crash when flush() but no rendering

Rob Herring (1):

- virgl: fix virgl_bo_transfer_{put, get} box struct copy

Samuel Iglesias Gonsálvez (3):

- i965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution
- i965/vec4: fix swizzle and writemask when loading an uniform with constant offset
- i965/vec4: load dvec3/4 uniforms first in the push constant buffer

Tom Stellard (1):

- gallivm: Make sure module has the correct data layout when pass manager runs