/*
 * Copyright 2012 Advanced Micro Devices, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#include "si_pipe.h"
#include "si_build_pm4.h"
#include "sid.h"
#include "util/u_memory.h"

static void si_pm4_cmd_begin(struct si_pm4_state *state, unsigned opcode)
{
   assert(state->ndw < SI_PM4_MAX_DW);
   state->last_opcode = opcode;
   state->last_pm4 = state->ndw++;
}

void si_pm4_cmd_add(struct si_pm4_state *state, uint32_t dw)
{
   assert(state->ndw < SI_PM4_MAX_DW);
   state->pm4[state->ndw++] = dw;
   state->last_opcode = -1;
}

static void si_pm4_cmd_end(struct si_pm4_state *state, bool predicate)
{
   unsigned count;
   count = state->ndw - state->last_pm4 - 2;
   state->pm4[state->last_pm4] = PKT3(state->last_opcode, count, predicate);
}

void si_pm4_set_reg(struct si_pm4_state *state, unsigned reg, uint32_t val)
{
   unsigned opcode;

   SI_CHECK_SHADOWED_REGS(reg, 1);

   if (reg >= SI_CONFIG_REG_OFFSET && reg < SI_CONFIG_REG_END) {
      opcode = PKT3_SET_CONFIG_REG;
      reg -= SI_CONFIG_REG_OFFSET;

   } else if (reg >= SI_SH_REG_OFFSET && reg < SI_SH_REG_END) {
      opcode = PKT3_SET_SH_REG;
      reg -= SI_SH_REG_OFFSET;

   } else if (reg >= SI_CONTEXT_REG_OFFSET && reg < SI_CONTEXT_REG_END) {
      opcode = PKT3_SET_CONTEXT_REG;
      reg -= SI_CONTEXT_REG_OFFSET;

   } else if (reg >= CIK_UCONFIG_REG_OFFSET && reg < CIK_UCONFIG_REG_END) {
      opcode = PKT3_SET_UCONFIG_REG;
      reg -= CIK_UCONFIG_REG_OFFSET;

   } else {
      PRINT_ERR("Invalid register offset %08x!\n", reg);
      return;
   }

   reg >>= 2;

   assert(state->ndw + 2 <= SI_PM4_MAX_DW);

   if (opcode != state->last_opcode || reg != (state->last_reg + 1)) {
      si_pm4_cmd_begin(state, opcode);
      state->pm4[state->ndw++] = reg;
   }

   state->last_reg = reg;
   state->pm4[state->ndw++] = val;
   si_pm4_cmd_end(state, false);
}

void si_pm4_clear_state(struct si_pm4_state *state)
{
   state->ndw = 0;
}

void si_pm4_free_state(struct si_context *sctx, struct si_pm4_state *state, unsigned idx)
{
   if (!state)
      return;

   if (idx != ~0) {
      if (sctx->emitted.array[idx] == state)
         sctx->emitted.array[idx] = NULL;

      if (sctx->queued.array[idx] == state) {
         sctx->queued.array[idx] = NULL;
         sctx->dirty_states &= ~BITFIELD_BIT(idx);
      }
   }

   si_pm4_clear_state(state);
   FREE(state);
}

void si_pm4_emit(struct si_context *sctx, struct si_pm4_state *state)
{
   struct radeon_cmdbuf *cs = &sctx->gfx_cs;

   if (state->shader) {
      radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, state->shader->bo,
                                RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY);
   }

   radeon_begin(cs);
   radeon_emit_array(cs, state->pm4, state->ndw);
   radeon_end();

   if (state->atom.emit)
      state->atom.emit(sctx);
}

void si_pm4_reset_emitted(struct si_context *sctx, bool first_cs)
{
   if (!first_cs && sctx->shadowed_regs) {
      /* Only dirty states that contain buffers, so that they are
       * added to the buffer list on the next draw call.
       */
      for (unsigned i = 0; i < SI_NUM_STATES; i++) {
         struct si_pm4_state *state = sctx->emitted.array[i];

         if (state && state->shader) {
            sctx->emitted.array[i] = NULL;
            sctx->dirty_states |= 1 << i;
         }
      }
      return;
   }

   memset(&sctx->emitted, 0, sizeof(sctx->emitted));

   for (unsigned i = 0; i < SI_NUM_STATES; i++) {
      if (sctx->queued.array[i])
         sctx->dirty_states |= BITFIELD_BIT(i);
   }
}
