/*
 * Mesa 3-D graphics library
 *
 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */


/**
 * \file pixel.c
 * Pixel transfer functions (glPixelZoom, glPixelMap, glPixelTransfer)
 */

#include "c99_math.h"
#include "glheader.h"
#include "bufferobj.h"
#include "context.h"
#include "macros.h"
#include "pixel.h"
#include "pbo.h"
#include "mtypes.h"


/**********************************************************************/
/*****                    glPixelZoom                             *****/
/**********************************************************************/

void GLAPIENTRY
_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor )
{
   GET_CURRENT_CONTEXT(ctx);

   if (ctx->Pixel.ZoomX == xfactor &&
       ctx->Pixel.ZoomY == yfactor)
      return;

   FLUSH_VERTICES(ctx, _NEW_PIXEL);
   ctx->Pixel.ZoomX = xfactor;
   ctx->Pixel.ZoomY = yfactor;
}



/**********************************************************************/
/*****                         glPixelMap                         *****/
/**********************************************************************/

/**
 * Return pointer to a pixelmap by name.
 */
static struct gl_pixelmap *
get_pixelmap(struct gl_context *ctx, GLenum map)
{
   switch (map) {
   case GL_PIXEL_MAP_I_TO_I:
      return &ctx->PixelMaps.ItoI;
   case GL_PIXEL_MAP_S_TO_S:
      return &ctx->PixelMaps.StoS;
   case GL_PIXEL_MAP_I_TO_R:
      return &ctx->PixelMaps.ItoR;
   case GL_PIXEL_MAP_I_TO_G:
      return &ctx->PixelMaps.ItoG;
   case GL_PIXEL_MAP_I_TO_B:
      return &ctx->PixelMaps.ItoB;
   case GL_PIXEL_MAP_I_TO_A:
      return &ctx->PixelMaps.ItoA;
   case GL_PIXEL_MAP_R_TO_R:
      return &ctx->PixelMaps.RtoR;
   case GL_PIXEL_MAP_G_TO_G:
      return &ctx->PixelMaps.GtoG;
   case GL_PIXEL_MAP_B_TO_B:
      return &ctx->PixelMaps.BtoB;
   case GL_PIXEL_MAP_A_TO_A:
      return &ctx->PixelMaps.AtoA;
   default:
      return NULL;
   }
}


/**
 * Helper routine used by the other _mesa_PixelMap() functions.
 */
static void
store_pixelmap(struct gl_context *ctx, GLenum map, GLsizei mapsize,
               const GLfloat *values)
{
   GLint i;
   struct gl_pixelmap *pm = get_pixelmap(ctx, map);
   if (!pm) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glPixelMap(map)");
      return;
   }

   switch (map) {
   case GL_PIXEL_MAP_S_TO_S:
      /* special case */
      ctx->PixelMaps.StoS.Size = mapsize;
      for (i = 0; i < mapsize; i++) {
         ctx->PixelMaps.StoS.Map[i] = roundf(values[i]);
      }
      break;
   case GL_PIXEL_MAP_I_TO_I:
      /* special case */
      ctx->PixelMaps.ItoI.Size = mapsize;
      for (i = 0; i < mapsize; i++) {
         ctx->PixelMaps.ItoI.Map[i] = values[i];
      }
      break;
   default:
      /* general case */
      pm->Size = mapsize;
      for (i = 0; i < mapsize; i++) {
         GLfloat val = CLAMP(values[i], 0.0F, 1.0F);
         pm->Map[i] = val;
      }
   }
}


/**
 * Convenience wrapper for _mesa_validate_pbo_access() for gl[Get]PixelMap().
 */
static GLboolean
validate_pbo_access(struct gl_context *ctx,
                    struct gl_pixelstore_attrib *pack, GLsizei mapsize,
                    GLenum format, GLenum type, GLsizei clientMemSize,
                    const GLvoid *ptr)
{
   GLboolean ok;

   /* Note, need to use DefaultPacking and Unpack's buffer object */
   _mesa_reference_buffer_object(ctx,
                                 &ctx->DefaultPacking.BufferObj,
                                 pack->BufferObj);

   ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
                                  format, type, clientMemSize, ptr);

   /* restore */
   _mesa_reference_buffer_object(ctx,
                                 &ctx->DefaultPacking.BufferObj, NULL);

   if (!ok) {
      if (pack->BufferObj) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "gl[Get]PixelMap*v(out of bounds PBO access)");
      } else {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glGetnPixelMap*vARB(out of bounds access:"
                     " bufSize (%d) is too small)", clientMemSize);
      }
   }
   return ok;
}


void GLAPIENTRY
_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
{
   GET_CURRENT_CONTEXT(ctx);

   /* XXX someday, test against ctx->Const.MaxPixelMapTableSize */
   if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) {
      _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" );
      return;
   }

   if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) {
      /* test that mapsize is a power of two */
      if (!util_is_power_of_two_or_zero(mapsize)) {
	 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" );
         return;
      }
   }

   FLUSH_VERTICES(ctx, _NEW_PIXEL);

   if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
                            GL_FLOAT, INT_MAX, values)) {
      return;
   }

   values = (const GLfloat *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values);
   if (!values) {
      if (ctx->Unpack.BufferObj) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glPixelMapfv(PBO is mapped)");
      }
      return;
   }

   store_pixelmap(ctx, map, mapsize, values);

   _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
}


void GLAPIENTRY
_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
{
   GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
   GET_CURRENT_CONTEXT(ctx);

   if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) {
      _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" );
      return;
   }

   if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) {
      /* test that mapsize is a power of two */
      if (!util_is_power_of_two_or_zero(mapsize)) {
	 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" );
         return;
      }
   }

   FLUSH_VERTICES(ctx, _NEW_PIXEL);

   if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
                            GL_UNSIGNED_INT, INT_MAX, values)) {
      return;
   }

   values = (const GLuint *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values);
   if (!values) {
      if (ctx->Unpack.BufferObj) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glPixelMapuiv(PBO is mapped)");
      }
      return;
   }

   /* convert to floats */
   if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
      GLint i;
      for (i = 0; i < mapsize; i++) {
         fvalues[i] = (GLfloat) values[i];
      }
   }
   else {
      GLint i;
      for (i = 0; i < mapsize; i++) {
         fvalues[i] = UINT_TO_FLOAT( values[i] );
      }
   }

   _mesa_unmap_pbo_source(ctx, &ctx->Unpack);

   store_pixelmap(ctx, map, mapsize, fvalues);
}


void GLAPIENTRY
_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
{
   GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
   GET_CURRENT_CONTEXT(ctx);

   if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) {
      _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapusv(mapsize)" );
      return;
   }

   if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) {
      /* test that mapsize is a power of two */
      if (!util_is_power_of_two_or_zero(mapsize)) {
	 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapusv(mapsize)" );
         return;
      }
   }

   FLUSH_VERTICES(ctx, _NEW_PIXEL);

   if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
                            GL_UNSIGNED_SHORT, INT_MAX, values)) {
      return;
   }

   values = (const GLushort *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values);
   if (!values) {
      if (ctx->Unpack.BufferObj) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glPixelMapusv(PBO is mapped)");
      }
      return;
   }

   /* convert to floats */
   if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
      GLint i;
      for (i = 0; i < mapsize; i++) {
         fvalues[i] = (GLfloat) values[i];
      }
   }
   else {
      GLint i;
      for (i = 0; i < mapsize; i++) {
         fvalues[i] = USHORT_TO_FLOAT( values[i] );
      }
   }

   _mesa_unmap_pbo_source(ctx, &ctx->Unpack);

   store_pixelmap(ctx, map, mapsize, fvalues);
}


void GLAPIENTRY
_mesa_GetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat *values )
{
   GET_CURRENT_CONTEXT(ctx);
   GLint mapsize, i;
   const struct gl_pixelmap *pm;

   pm = get_pixelmap(ctx, map);
   if (!pm) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapfv(map)");
      return;
   }

   mapsize = pm->Size;

   if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY,
                            GL_FLOAT, bufSize, values)) {
      return;
   }

   values = (GLfloat *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values);
   if (!values) {
      if (ctx->Pack.BufferObj) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glGetPixelMapfv(PBO is mapped)");
      }
      return;
   }

   if (map == GL_PIXEL_MAP_S_TO_S) {
      /* special case */
      for (i = 0; i < mapsize; i++) {
         values[i] = (GLfloat) ctx->PixelMaps.StoS.Map[i];
      }
   }
   else {
      memcpy(values, pm->Map, mapsize * sizeof(GLfloat));
   }

   _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}


void GLAPIENTRY
_mesa_GetPixelMapfv( GLenum map, GLfloat *values )
{
   _mesa_GetnPixelMapfvARB(map, INT_MAX, values);
}

void GLAPIENTRY
_mesa_GetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint *values )
{
   GET_CURRENT_CONTEXT(ctx);
   GLint mapsize, i;
   const struct gl_pixelmap *pm;

   pm = get_pixelmap(ctx, map);
   if (!pm) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapuiv(map)");
      return;
   }

   mapsize = pm->Size;

   if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY,
                            GL_UNSIGNED_INT, bufSize, values)) {
      return;
   }

   values = (GLuint *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values);
   if (!values) {
      if (ctx->Pack.BufferObj) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glGetPixelMapuiv(PBO is mapped)");
      }
      return;
   }

   if (map == GL_PIXEL_MAP_S_TO_S) {
      /* special case */
      memcpy(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint));
   }
   else {
      for (i = 0; i < mapsize; i++) {
         values[i] = FLOAT_TO_UINT( pm->Map[i] );
      }
   }

   _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}


void GLAPIENTRY
_mesa_GetPixelMapuiv( GLenum map, GLuint *values )
{
   _mesa_GetnPixelMapuivARB(map, INT_MAX, values);
}

void GLAPIENTRY
_mesa_GetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort *values )
{
   GET_CURRENT_CONTEXT(ctx);
   GLint mapsize, i;
   const struct gl_pixelmap *pm;

   pm = get_pixelmap(ctx, map);
   if (!pm) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)");
      return;
   }

   mapsize = pm->Size;

   if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY,
                            GL_UNSIGNED_SHORT, bufSize, values)) {
      return;
   }

   values = (GLushort *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values);
   if (!values) {
      if (ctx->Pack.BufferObj) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glGetPixelMapusv(PBO is mapped)");
      }
      return;
   }

   switch (map) {
   /* special cases */
   case GL_PIXEL_MAP_I_TO_I:
      for (i = 0; i < mapsize; i++) {
         values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0F, 65535.0F);
      }
      break;
   case GL_PIXEL_MAP_S_TO_S:
      for (i = 0; i < mapsize; i++) {
         values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0F, 65535.0F);
      }
      break;
   default:
      for (i = 0; i < mapsize; i++) {
         CLAMPED_FLOAT_TO_USHORT(values[i], pm->Map[i] );
      }
   }

   _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}


void GLAPIENTRY
_mesa_GetPixelMapusv( GLenum map, GLushort *values )
{
   _mesa_GetnPixelMapusvARB(map, INT_MAX, values);
}


/**********************************************************************/
/*****                       glPixelTransfer                      *****/
/**********************************************************************/


/*
 * Implements glPixelTransfer[fi] whether called immediately or from a
 * display list.
 */
void GLAPIENTRY
_mesa_PixelTransferf( GLenum pname, GLfloat param )
{
   GET_CURRENT_CONTEXT(ctx);

   switch (pname) {
      case GL_MAP_COLOR:
         if (ctx->Pixel.MapColorFlag == (param ? GL_TRUE : GL_FALSE))
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE;
	 break;
      case GL_MAP_STENCIL:
         if (ctx->Pixel.MapStencilFlag == (param ? GL_TRUE : GL_FALSE))
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE;
	 break;
      case GL_INDEX_SHIFT:
         if (ctx->Pixel.IndexShift == (GLint) param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.IndexShift = (GLint) param;
	 break;
      case GL_INDEX_OFFSET:
         if (ctx->Pixel.IndexOffset == (GLint) param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.IndexOffset = (GLint) param;
	 break;
      case GL_RED_SCALE:
         if (ctx->Pixel.RedScale == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.RedScale = param;
	 break;
      case GL_RED_BIAS:
         if (ctx->Pixel.RedBias == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.RedBias = param;
	 break;
      case GL_GREEN_SCALE:
         if (ctx->Pixel.GreenScale == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.GreenScale = param;
	 break;
      case GL_GREEN_BIAS:
         if (ctx->Pixel.GreenBias == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.GreenBias = param;
	 break;
      case GL_BLUE_SCALE:
         if (ctx->Pixel.BlueScale == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.BlueScale = param;
	 break;
      case GL_BLUE_BIAS:
         if (ctx->Pixel.BlueBias == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.BlueBias = param;
	 break;
      case GL_ALPHA_SCALE:
         if (ctx->Pixel.AlphaScale == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.AlphaScale = param;
	 break;
      case GL_ALPHA_BIAS:
         if (ctx->Pixel.AlphaBias == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.AlphaBias = param;
	 break;
      case GL_DEPTH_SCALE:
         if (ctx->Pixel.DepthScale == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.DepthScale = param;
	 break;
      case GL_DEPTH_BIAS:
         if (ctx->Pixel.DepthBias == param)
	    return;
	 FLUSH_VERTICES(ctx, _NEW_PIXEL);
         ctx->Pixel.DepthBias = param;
	 break;
      default:
         _mesa_error( ctx, GL_INVALID_ENUM, "glPixelTransfer(pname)" );
         return;
   }
}


void GLAPIENTRY
_mesa_PixelTransferi( GLenum pname, GLint param )
{
   _mesa_PixelTransferf( pname, (GLfloat) param );
}



/**********************************************************************/
/*****                    State Management                        *****/
/**********************************************************************/


/**
 * Update mesa pixel transfer derived state to indicate which operations are
 * enabled.
 */
void
_mesa_update_pixel( struct gl_context *ctx )
{
   GLuint mask = 0;

   if (ctx->Pixel.RedScale   != 1.0F || ctx->Pixel.RedBias   != 0.0F ||
       ctx->Pixel.GreenScale != 1.0F || ctx->Pixel.GreenBias != 0.0F ||
       ctx->Pixel.BlueScale  != 1.0F || ctx->Pixel.BlueBias  != 0.0F ||
       ctx->Pixel.AlphaScale != 1.0F || ctx->Pixel.AlphaBias != 0.0F)
      mask |= IMAGE_SCALE_BIAS_BIT;

   if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset)
      mask |= IMAGE_SHIFT_OFFSET_BIT;

   if (ctx->Pixel.MapColorFlag)
      mask |= IMAGE_MAP_COLOR_BIT;

   ctx->_ImageTransferState = mask;
}


/**********************************************************************/
/*****                      Initialization                        *****/
/**********************************************************************/

static void
init_pixelmap(struct gl_pixelmap *map)
{
   map->Size = 1;
   map->Map[0] = 0.0;
}


/**
 * Initialize the context's PIXEL attribute group.
 */
void
_mesa_init_pixel( struct gl_context *ctx )
{
   /* Pixel group */
   ctx->Pixel.RedBias = 0.0;
   ctx->Pixel.RedScale = 1.0;
   ctx->Pixel.GreenBias = 0.0;
   ctx->Pixel.GreenScale = 1.0;
   ctx->Pixel.BlueBias = 0.0;
   ctx->Pixel.BlueScale = 1.0;
   ctx->Pixel.AlphaBias = 0.0;
   ctx->Pixel.AlphaScale = 1.0;
   ctx->Pixel.DepthBias = 0.0;
   ctx->Pixel.DepthScale = 1.0;
   ctx->Pixel.IndexOffset = 0;
   ctx->Pixel.IndexShift = 0;
   ctx->Pixel.ZoomX = 1.0;
   ctx->Pixel.ZoomY = 1.0;
   ctx->Pixel.MapColorFlag = GL_FALSE;
   ctx->Pixel.MapStencilFlag = GL_FALSE;
   init_pixelmap(&ctx->PixelMaps.StoS);
   init_pixelmap(&ctx->PixelMaps.ItoI);
   init_pixelmap(&ctx->PixelMaps.ItoR);
   init_pixelmap(&ctx->PixelMaps.ItoG);
   init_pixelmap(&ctx->PixelMaps.ItoB);
   init_pixelmap(&ctx->PixelMaps.ItoA);
   init_pixelmap(&ctx->PixelMaps.RtoR);
   init_pixelmap(&ctx->PixelMaps.GtoG);
   init_pixelmap(&ctx->PixelMaps.BtoB);
   init_pixelmap(&ctx->PixelMaps.AtoA);

   if (ctx->Visual.doubleBufferMode) {
      ctx->Pixel.ReadBuffer = GL_BACK;
   }
   else {
      ctx->Pixel.ReadBuffer = GL_FRONT;
   }

   /* Miscellaneous */
   ctx->_ImageTransferState = 0;
}
