<marathon>
<opengl>

<!--Pistol-->

<texture coll="1" bitmap="3" normal_image="M2 Textures/WEP/weapons/magnum/f1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="4" normal_image="M2 Textures/WEP/weapons/magnum/f2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="5" normal_image="M2 Textures/WEP/weapons/magnum/f3.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="6" normal_image="M2 Textures/WEP/weapons/magnum/f4.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="7" normal_image="M2 Textures/WEP/weapons/magnum/f5.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="8" normal_image="M2 Textures/WEP/weapons/magnum/r1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="9" normal_image="M2 Textures/WEP/weapons/magnum/r2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="10" normal_image="M2 Textures/WEP/weapons/magnum/r3.dds" opac_type="1" type="3"/>

<!--Shotgun-->

<texture coll="1" bitmap="11" normal_image="M2 Textures/WEP/weapons/shotgun/f1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="12" normal_image="M2 Textures/WEP/weapons/shotgun/f2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="13" normal_image="M2 Textures/WEP/weapons/shotgun/f3.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="14" normal_image="M2 Textures/WEP/weapons/shotgun/f4.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="15" normal_image="M2 Textures/WEP/weapons/shotgun/f5.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="16" normal_image="M2 Textures/WEP/weapons/shotgun/r1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="17" normal_image="M2 Textures/WEP/weapons/shotgun/r2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="18" normal_image="M2 Textures/WEP/weapons/shotgun/r3.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="19" normal_image="M2 Textures/WEP/weapons/shotgun/r4.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="20" normal_image="M2 Textures/WEP/weapons/shotgun/r5.dds" opac_type="1" type="3"/>

<!--Assault Rifle-->

<texture coll="1" bitmap="21" normal_image="M2 Textures/WEP/weapons/ar/f1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="22" normal_image="M2 Textures/WEP/weapons/ar/f2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="23" normal_image="M2 Textures/WEP/weapons/ar/r1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="24" normal_image="M2 Textures/WEP/weapons/ar/r2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="25" normal_image="M2 Textures/WEP/weapons/ar/r3.dds" opac_type="1" type="3"/>

<!--Fusion-->

<texture coll="1" bitmap="26" normal_image="M2 Textures/WEP/weapons/fusion/fusion1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="27" normal_image="M2 Textures/WEP/weapons/fusion/fusion2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="28" normal_image="M2 Textures/WEP/weapons/fusion/fusion3.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="29" normal_image="M2 Textures/WEP/weapons/fusion/fusion4.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="46" normal_image="M2 Textures/WEP/weapons/fusion/fusion5.dds" opac_type="1" type="3"/>

<!--Rocket-->

<texture coll="1" bitmap="30" normal_image="M2 Textures/WEP/weapons/rocket/rocket.dds" opac_type="1" type="3"/>

<!--Flamethrower-->

<texture coll="1" bitmap="31" normal_image="M2 Textures/WEP/weapons/flamethrower/1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="33" normal_image="M2 Textures/WEP/weapons/flamethrower/2.dds" opac_type="1" type="3"/>

<!--Alien Shotgun-->

<texture coll="1" bitmap="47" normal_image="M2 Textures/WEP/weapons/alien/f1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="48" normal_image="M2 Textures/WEP/weapons/alien/f2.dds" opac_type="1" type="3"/>

<!--SMG-->

<texture coll="1" bitmap="49" normal_image="M2 Textures/WEP/weapons/smg/f1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="50" normal_image="M2 Textures/WEP/weapons/smg/f2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="51" normal_image="M2 Textures/WEP/weapons/smg/r1.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="52" normal_image="M2 Textures/WEP/weapons/smg/r2.dds" opac_type="1" type="3"/>
<texture coll="1" bitmap="53" normal_image="M2 Textures/WEP/weapons/smg/r3.dds" opac_type="1" type="3"/>

<!--Items-->

<texture coll="7" bitmap="0" normal_image="M2 Textures/WEP/items/weapons/rocket.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="1" normal_image="M2 Textures/WEP/items/weapons/magnum.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="2" normal_image="M2 Textures/WEP/items/weapons/fusion.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="3" normal_image="M2 Textures/WEP/items/weapons/flame.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="4" normal_image="M2 Textures/WEP/items/weapons/ar.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="5" normal_image="M2 Textures/WEP/items/weapons/shotgun.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="6" normal_image="M2 Textures/WEP/items/ammo/rocketammo.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="7" normal_image="M2 Textures/WEP/items/ammo/shotgunammo.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="8" normal_image="M2 Textures/WEP/items/ammo/arammo.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="9" normal_image="M2 Textures/WEP/items/ammo/grenade.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="10" normal_image="M2 Textures/WEP/items/ammo/magnumammo.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="11" normal_image="M2 Textures/WEP/items/ammo/flame.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="12" normal_image="M2 Textures/WEP/items/ammo/fusionammo.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="13" normal_image="M2 Textures/WEP/items/powerup.dds" opac_type="1"/>
<texture coll="7" bitmap="16" normal_image="M2 Textures/WEP/items/1x.dds" opac_type="1"/>
<texture coll="7" bitmap="17" normal_image="M2 Textures/WEP/items/2x.dds" opac_type="1"/>
<texture coll="7" bitmap="18" normal_image="M2 Textures/WEP/items/3x.dds" opac_type="1"/>
<texture coll="7" bitmap="20" normal_image="M2 Textures/WEP/items/weapons/alien.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="21" normal_image="M2 Textures/WEP/items/ammo/smgammo.dds" opac_type="1" type="2"/>
<texture coll="7" bitmap="22" normal_image="M2 Textures/WEP/items/weapons/smg.dds" opac_type="1" type="2"/>


<!--Shell Casings-->
<!--AR-->
<texture coll="1" bitmap="40" normal_image="M2 Textures/WEP/casings/ar0.dds" opac_type="1"/>
<texture coll="1" bitmap="41" normal_image="M2 Textures/WEP/casings/ar1.dds" opac_type="1"/>
<texture coll="1" bitmap="42" normal_image="M2 Textures/WEP/casings/ar2.dds" opac_type="1"/>
<texture coll="1" bitmap="43" normal_image="M2 Textures/WEP/casings/ar3.dds" opac_type="1"/>
<texture coll="1" bitmap="44" normal_image="M2 Textures/WEP/casings/ar4.dds" opac_type="1"/>
<texture coll="1" bitmap="45" normal_image="M2 Textures/WEP/casings/ar5.dds" opac_type="1"/>
<!--SMG-->
<texture coll="1" bitmap="54" normal_image="M2 Textures/WEP/casings/smg1.dds" opac_type="1"/>
<texture coll="1" bitmap="55" normal_image="M2 Textures/WEP/casings/smg2.dds" opac_type="1"/>
<texture coll="1" bitmap="56" normal_image="M2 Textures/WEP/casings/smg3.dds" opac_type="1"/>
<texture coll="1" bitmap="57" normal_image="M2 Textures/WEP/casings/smg4.dds" opac_type="1"/>
<texture coll="1" bitmap="58" normal_image="M2 Textures/WEP/casings/smg5.dds" opac_type="1"/>
<texture coll="1" bitmap="59" normal_image="M2 Textures/WEP/casings/smg6.dds" opac_type="1"/>
<!--Magnum-->
<texture coll="1" bitmap="34" normal_image="M2 Textures/WEP/casings/p1.dds" opac_type="1"/>
<texture coll="1" bitmap="35" normal_image="M2 Textures/WEP/casings/p2.dds" opac_type="1"/>
<texture coll="1" bitmap="36" normal_image="M2 Textures/WEP/casings/p3.dds" opac_type="1"/>
<texture coll="1" bitmap="37" normal_image="M2 Textures/WEP/casings/p4.dds" opac_type="1"/>
<texture coll="1" bitmap="38" normal_image="M2 Textures/WEP/casings/p5.dds" opac_type="1"/>
<texture coll="1" bitmap="39" normal_image="M2 Textures/WEP/casings/p6.dds" opac_type="1"/>


<!--Explosion Effects-->

<!--rocket-->
<texture coll="4" bitmap="6" normal_image="M2 Textures/WEP/rocket/4.dds" opac_type="1"/>
<texture coll="4" bitmap="7" normal_image="M2 Textures/WEP/rocket/2.dds" opac_type="1"/>
<texture coll="4" bitmap="8" normal_image="M2 Textures/WEP/rocket/1.dds" opac_type="1"/>
<texture coll="4" bitmap="9" normal_image="M2 Textures/WEP/rocket/3.dds" opac_type="1"/>
<texture coll="4" bitmap="10" normal_image="M2 Textures/WEP/rocket/5.dds" opac_type="1"/>

<!--grenade-->
<texture coll="4" bitmap="43" normal_image="M2 Textures/WEP/grenade/1.dds" opac_type="1"/>
<texture coll="4" bitmap="44" normal_image="M2 Textures/WEP/grenade/2.dds" opac_type="1"/>
<texture coll="4" bitmap="45" normal_image="M2 Textures/WEP/grenade/3.dds" opac_type="1"/>
<texture coll="4" bitmap="46" normal_image="M2 Textures/WEP/grenade/4.dds" opac_type="1"/>
<texture coll="4" bitmap="47" normal_image="M2 Textures/WEP/grenade/5.dds" opac_type="1"/>

</opengl>
</marathon>