/*
* Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
*  http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/

#pragma once
#include <aws/batch/Batch_EXPORTS.h>
#include <aws/batch/BatchRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/batch/model/JQState.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/batch/model/ComputeEnvironmentOrder.h>
#include <utility>

namespace Aws
{
namespace Batch
{
namespace Model
{

  /**
   */
  class AWS_BATCH_API UpdateJobQueueRequest : public BatchRequest
  {
  public:
    UpdateJobQueueRequest();
    Aws::String SerializePayload() const override;


    /**
     * <p>The name or the Amazon Resource Name (ARN) of the job queue.</p>
     */
    inline const Aws::String& GetJobQueue() const{ return m_jobQueue; }

    /**
     * <p>The name or the Amazon Resource Name (ARN) of the job queue.</p>
     */
    inline void SetJobQueue(const Aws::String& value) { m_jobQueueHasBeenSet = true; m_jobQueue = value; }

    /**
     * <p>The name or the Amazon Resource Name (ARN) of the job queue.</p>
     */
    inline void SetJobQueue(Aws::String&& value) { m_jobQueueHasBeenSet = true; m_jobQueue = std::move(value); }

    /**
     * <p>The name or the Amazon Resource Name (ARN) of the job queue.</p>
     */
    inline void SetJobQueue(const char* value) { m_jobQueueHasBeenSet = true; m_jobQueue.assign(value); }

    /**
     * <p>The name or the Amazon Resource Name (ARN) of the job queue.</p>
     */
    inline UpdateJobQueueRequest& WithJobQueue(const Aws::String& value) { SetJobQueue(value); return *this;}

    /**
     * <p>The name or the Amazon Resource Name (ARN) of the job queue.</p>
     */
    inline UpdateJobQueueRequest& WithJobQueue(Aws::String&& value) { SetJobQueue(std::move(value)); return *this;}

    /**
     * <p>The name or the Amazon Resource Name (ARN) of the job queue.</p>
     */
    inline UpdateJobQueueRequest& WithJobQueue(const char* value) { SetJobQueue(value); return *this;}


    /**
     * <p>Describes the queue's ability to accept new jobs.</p>
     */
    inline const JQState& GetState() const{ return m_state; }

    /**
     * <p>Describes the queue's ability to accept new jobs.</p>
     */
    inline void SetState(const JQState& value) { m_stateHasBeenSet = true; m_state = value; }

    /**
     * <p>Describes the queue's ability to accept new jobs.</p>
     */
    inline void SetState(JQState&& value) { m_stateHasBeenSet = true; m_state = std::move(value); }

    /**
     * <p>Describes the queue's ability to accept new jobs.</p>
     */
    inline UpdateJobQueueRequest& WithState(const JQState& value) { SetState(value); return *this;}

    /**
     * <p>Describes the queue's ability to accept new jobs.</p>
     */
    inline UpdateJobQueueRequest& WithState(JQState&& value) { SetState(std::move(value)); return *this;}


    /**
     * <p>The priority of the job queue. Job queues with a higher priority (or a lower
     * integer value for the <code>priority</code> parameter) are evaluated first when
     * associated with same compute environment. Priority is determined in ascending
     * order, for example, a job queue with a priority value of <code>1</code> is given
     * scheduling preference over a job queue with a priority value of
     * <code>10</code>.</p>
     */
    inline int GetPriority() const{ return m_priority; }

    /**
     * <p>The priority of the job queue. Job queues with a higher priority (or a lower
     * integer value for the <code>priority</code> parameter) are evaluated first when
     * associated with same compute environment. Priority is determined in ascending
     * order, for example, a job queue with a priority value of <code>1</code> is given
     * scheduling preference over a job queue with a priority value of
     * <code>10</code>.</p>
     */
    inline void SetPriority(int value) { m_priorityHasBeenSet = true; m_priority = value; }

    /**
     * <p>The priority of the job queue. Job queues with a higher priority (or a lower
     * integer value for the <code>priority</code> parameter) are evaluated first when
     * associated with same compute environment. Priority is determined in ascending
     * order, for example, a job queue with a priority value of <code>1</code> is given
     * scheduling preference over a job queue with a priority value of
     * <code>10</code>.</p>
     */
    inline UpdateJobQueueRequest& WithPriority(int value) { SetPriority(value); return *this;}


    /**
     * <p>Details the set of compute environments mapped to a job queue and their order
     * relative to each other. This is one of the parameters used by the job scheduler
     * to determine which compute environment should execute a given job. </p>
     */
    inline const Aws::Vector<ComputeEnvironmentOrder>& GetComputeEnvironmentOrder() const{ return m_computeEnvironmentOrder; }

    /**
     * <p>Details the set of compute environments mapped to a job queue and their order
     * relative to each other. This is one of the parameters used by the job scheduler
     * to determine which compute environment should execute a given job. </p>
     */
    inline void SetComputeEnvironmentOrder(const Aws::Vector<ComputeEnvironmentOrder>& value) { m_computeEnvironmentOrderHasBeenSet = true; m_computeEnvironmentOrder = value; }

    /**
     * <p>Details the set of compute environments mapped to a job queue and their order
     * relative to each other. This is one of the parameters used by the job scheduler
     * to determine which compute environment should execute a given job. </p>
     */
    inline void SetComputeEnvironmentOrder(Aws::Vector<ComputeEnvironmentOrder>&& value) { m_computeEnvironmentOrderHasBeenSet = true; m_computeEnvironmentOrder = std::move(value); }

    /**
     * <p>Details the set of compute environments mapped to a job queue and their order
     * relative to each other. This is one of the parameters used by the job scheduler
     * to determine which compute environment should execute a given job. </p>
     */
    inline UpdateJobQueueRequest& WithComputeEnvironmentOrder(const Aws::Vector<ComputeEnvironmentOrder>& value) { SetComputeEnvironmentOrder(value); return *this;}

    /**
     * <p>Details the set of compute environments mapped to a job queue and their order
     * relative to each other. This is one of the parameters used by the job scheduler
     * to determine which compute environment should execute a given job. </p>
     */
    inline UpdateJobQueueRequest& WithComputeEnvironmentOrder(Aws::Vector<ComputeEnvironmentOrder>&& value) { SetComputeEnvironmentOrder(std::move(value)); return *this;}

    /**
     * <p>Details the set of compute environments mapped to a job queue and their order
     * relative to each other. This is one of the parameters used by the job scheduler
     * to determine which compute environment should execute a given job. </p>
     */
    inline UpdateJobQueueRequest& AddComputeEnvironmentOrder(const ComputeEnvironmentOrder& value) { m_computeEnvironmentOrderHasBeenSet = true; m_computeEnvironmentOrder.push_back(value); return *this; }

    /**
     * <p>Details the set of compute environments mapped to a job queue and their order
     * relative to each other. This is one of the parameters used by the job scheduler
     * to determine which compute environment should execute a given job. </p>
     */
    inline UpdateJobQueueRequest& AddComputeEnvironmentOrder(ComputeEnvironmentOrder&& value) { m_computeEnvironmentOrderHasBeenSet = true; m_computeEnvironmentOrder.push_back(std::move(value)); return *this; }

  private:

    Aws::String m_jobQueue;
    bool m_jobQueueHasBeenSet;

    JQState m_state;
    bool m_stateHasBeenSet;

    int m_priority;
    bool m_priorityHasBeenSet;

    Aws::Vector<ComputeEnvironmentOrder> m_computeEnvironmentOrder;
    bool m_computeEnvironmentOrderHasBeenSet;
  };

} // namespace Model
} // namespace Batch
} // namespace Aws
