################################################################################
#
#  This file contains per-layer settings that configure layer behavior at
#  execution time. Comments in this file are denoted with the "#" char.
#  Settings lines are of the form:
#      "<LayerIdentifier>.<SettingName> = <SettingValue>"
#
#  <LayerIdentifier> is typically the official layer name, minus the VK_LAYER
#  prefix and all lower-camel-case -- i.e., for VK_LAYER_LUNARG_core_validation,
#  the layer identifier is 'lunarg_core_validation', and for
#  VK_LAYER_GOOGLE_threading the layeridentifier is 'google_threading'.
#
################################################################################
################################################################################
# Validation Layer Common Settings:
# =================================
#
#   DEBUG_ACTION:
#   =============
#   <LayerIdentifier>.debug_action : This is an enum value indicating what
#    action is to be taken when a layer wants to report information.
#    Possible settings values are defined in the vk_layer.h header file.
#    These settings are:
#    VK_DBG_LAYER_ACTION_IGNORE - Take no action.
#    VK_DBG_LAYER_ACTION_LOG_MSG - Log a txt message to stdout or to a log filename
#       specified via the <LayerIdentifier>.log_filename setting (see below).
#    VK_DBG_LAYER_ACTION_CALLBACK - Call user defined callback function(s) that
#       have been registered via the VK_EXT_debug_report extension. Since
#       app must register callback, this is a NOOP for the settings file.
#    VK_DBG_LAYER_DEBUG_OUTPUT [Windows only] - Log a txt message using the
#       Windows OutputDebugString function -- messages will show up in the
#       Visual Studio output window, for instance.
#    VK_DBG_LAYER_ACTION_BREAK - Trigger a breakpoint.
#
#   REPORT_FLAGS:
#   =============
#   <LayerIdentifier>.report_flags : This is a comma-delineated list of options
#    telling the layer what types of messages it should report back.
#    Options are:
#    info - Report informational messages.
#    warn - Report warnings from using the API in a manner which may lead to
#           undefined behavior or to warn the user of common trouble spots.
#           A warning does NOT necessarily signify illegal application behavior.
#    perf - Report using the API in a way that may cause suboptimal performance.
#    error - Report errors in API usage.
#    debug - For layer development. Report messages for debugging layer
#            behavior.
#
#   LOG_FILENAME:
#   =============
#   <LayerIdentifier>.log_filename : output filename. Can be relative to
#      location of vk_layer_settings.txt file, or an absolute path. If no
#      filename is specified or if filename has invalid path, then stdout
#      is used by default.
#

# VK_LAYER_LUNARG_core_validation Settings
lunarg_core_validation.debug_action = VK_DBG_LAYER_ACTION_LOG_MSG
lunarg_core_validation.report_flags = error,warn,perf
lunarg_core_validation.log_filename = stdout

# VK_LAYER_LUNARG_object_tracker Settings
lunarg_object_tracker.debug_action = VK_DBG_LAYER_ACTION_LOG_MSG
lunarg_object_tracker.report_flags = error,warn,perf
lunarg_object_tracker.log_filename = stdout

# VK_LAYER_LUNARG_parameter_validation Settings
lunarg_parameter_validation.debug_action = VK_DBG_LAYER_ACTION_LOG_MSG
lunarg_parameter_validation.report_flags = error,warn,perf
lunarg_parameter_validation.log_filename = stdout

# VK_LAYER_GOOGLE_threading Settings
google_threading.debug_action = VK_DBG_LAYER_ACTION_LOG_MSG
google_threading.report_flags = error,warn,perf
google_threading.log_filename = stdout

# VK_LAYER_GOOGLE_unique_objects Settings
google_unique_objects.debug_action = VK_DBG_LAYER_ACTION_LOG_MSG
google_unique_objects.report_flags = error,warn,perf
google_unique_objects.log_filename = stdout
################################################################################
################################################################################
#
#  This file contains per-layer settings that configure layer behavior at
#  execution time. Comments in this file are denoted with the "#" char.
#  Settings lines are of the form:
#      "<LayerIdentifier>.<SettingName> = <SettingValue>"
#
#  <LayerIdentifier> is typically the official layer name, minus the VK_LAYER
#  prefix and all lower-camel-case -- i.e., for VK_LAYER_LUNARG_api_dump, the
#  layer identifier is 'lunarg_api_dump'.
#
################################################################################
################################################################################
#  VK_LAYER_LUNARG_api_dump Settings:
#  ==================================
#
#    OUTPUT_FORMAT:
#    =========
#    <LayerIdentifer>.output_format : Specifies the format used for output;
#    can be Text (default -- outputs plain text) or Html.
#
#    DETAILED:
#    =========
#    <LayerIdentifer>.detailed : Setting this to TRUE causes parameter details
#    to be dumped in addition to API calls.
#
#    NO_ADDR:
#    ========
#    <LayerIdentifier>.no_addr : Setting this to TRUE causes "address" to be
#    dumped in place of hex addresses.
#
#    FILE:
#    =====
#    <LayerIdentifer>.file : Setting this to TRUE indicates that output
#    should be written to file instead of STDOUT.
#
#    LOG_FILENAME:
#    =============
#    <LayerIdentifer>.log_filename : Specifies the file to dump to when
#    "file = TRUE".  The default is "vk_apidump.txt".
#
#    FLUSH:
#    ======
#    <LayerIdentifier>.flush : Setting this to TRUE causes IO to be flushed
#    each API call that is written.
#
#   INDENT SIZE:
#   ==============
#   <LayerIdentifier>.indent_size : Specifies the number of spaces that a tab
#   is equal to.
#
#   SHOW TYPES:
#   ==============
#   <LayerIdentifier>.show_types : Setting this to TRUE causes types to be
#   dumped in addition to values.
#
#   NAME SIZE:
#   ==============
#   <LayerIdentifier>.name_size : The number of characters the name of a
#   variable should consume, assuming more are not required.
#
#   TYPE SIZE:
#   ==============
#   <LayerIdentifier>.type_size : The number of characters the type of a
#   variable should consume, assuming more are not requires.
#
#   USE_SPACES:
#   ==============
#   <LayerIdentifier>.use_spaces : Setting this to TRUE causes all tabs
#   characters to be replaced with spaces.
#
#   SHOW_SHADER:
#   ==============
#   <LayerIdentifier>.show_shader : Setting this to TRUE causes the shader
#   binary code in pCode to be also written to output.

#  VK_LUNARG_LAYER_api_dump Settings
lunarg_api_dump.output_format = Text
lunarg_api_dump.detailed = TRUE
lunarg_api_dump.no_addr = FALSE
lunarg_api_dump.file = FALSE
lunarg_api_dump.log_filename = vk_apidump.txt
lunarg_api_dump.flush = TRUE
lunarg_api_dump.indent_size = 4
lunarg_api_dump.show_types = TRUE
lunarg_api_dump.name_size = 32
lunarg_api_dump.type_size = 0
lunarg_api_dump.use_spaces = TRUE
lunarg_api_dump.show_shader = FALSE
