#!/usr/bin/python

Import ('env')

sources = env.Glob('*.cpp')

incs = '. #intern/moto/include'

defs = []

if env['WITH_BF_CXX_GUARDEDALLOC']:
    defs.append('WITH_CXX_GUARDEDALLOC')
    incs += ' #intern/guardedalloc'

env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), defs, libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])
